We build the intelligence and operations layer for physical automation: 3D perception and pose estimation, motion and task planning, fleet orchestration, and the operator consoles your team lives in. From cobot cells and bin picking to AMR fleets and humanoid pilots, we take robots from a promising demo to supervised production work.
The robot is rarely the problem. The software around it is
Hardware vendors ship capable platforms. What decides whether a cell holds cycle time, or an idle arm gathers dust, is perception tuned to your parts, planning that respects your constraints, and tooling your operators can actually use.
We build that layer for industrial arms, autonomous mobile fleets, and humanoid pilots: 3D vision, motion and task planning, fleet orchestration, and the consoles and telemetry that turn a promising demo into supervised production work.
Sim-first
Behavior validated in simulation before hardware time
Edge-native
Onboard inference on Jetson-class compute
ROS 2
Standards-based integration, not one-off scripts
Safety-aware
Built to support your ISO 10218 / TS 15066 review
What's included
Perception, autonomy, and operations software for industrial arms, mobile fleets, and humanoid platforms.
3D perception, pose estimation & sensor fusion
Motion planning, control & ROS 2 system design
Humanoid manipulation policies & teleoperation
AMR / AGV fleet orchestration & traffic control
Simulation, digital twins & sim-to-real pipelines
PLC, OPC UA, MES & WMS integration
Every reliable robot closes the same four-step loop
We engineer each stage against your parts, floor, and cycle times, then instrument it so failures are diagnosable instead of mysterious.
01
Sense
Camera, depth, LiDAR, force, and IMU streams fused with calibration and timing you can trust, because bad extrinsics quietly break everything downstream.
02
Understand
Detection, segmentation, 6-DoF pose, and SLAM tuned for your geometry, lighting, and reflective surfaces, scored on datasets captured from your own floor.
03
Plan
Collision-aware motion and task planning where safety zones, cycle-time targets, battery, and traffic rules are explicit constraints rather than hopeful assumptions.
04
Act & learn
Real-time control with teleoperation fallback, plus telemetry that feeds the next model version and closes the gap between fleet reality and engineering.
Industrial cells, mobile fleets, and humanoid pilots
Three form factors, one software discipline. Most clients start with a single cell or route and expand once the numbers hold.
Humanoid platforms
Supervised pilots, teleoperation rigs, and learned manipulation on general-purpose bodies.
Industrial arms
Bin picking, 3D-guided placement, and cell integration with your PLC and MES.
Mobile robots & fleets
Navigation, traffic control, charging, and mission scheduling across a site.
Industrial robot cells
Six-axis arms doing real work: bin picking from unstructured totes, 3D-guided placement, and handoffs that survive part variation and shift changes.
Bin picking and 3D-guided pick-and-place
Palletizing, dispensing and welding support
PLC, OPC UA and MES integration
Humanoid & manipulation pilots
Structured pilots for general-purpose platforms: data collection rigs, learned manipulation policies, and task orchestration with a human in the loop.
Vision-language-action policy integration
Teleoperation and demonstration capture
Whole-body task sequencing and safety envelopes
Autonomous mobile fleets
AMRs and AGVs coordinated as a fleet rather than a crowd, with traffic control, mission scheduling, and charging that hold up during peak.
Fleet manager and traffic control
VDA 5050 and WMS integration
Charging and mission scheduling
Machine vision & inspection
Defect detection at line speed with operator review built in, so quality decisions are traceable and models improve from real rejects.
Defect detection at line speed
Operator review and audit trails
Golden-sample retraining loops
Simulation & digital twins
Virtual cells and routes where policies, layouts, and edge cases get tested cheaply, so hardware time confirms behavior instead of discovering it.
Isaac Sim and Gazebo environments
Synthetic data generation
Hardware-in-the-loop testing
Fleet operations & remote support
The day-two layer: telemetry, alerting, safe over-the-air updates, and remote diagnostics so a stuck robot does not require a site visit.
Telemetry, alerting and uptime KPIs
OTA updates with rollback
Remote diagnostics and teleassist
From cell study to a fleet you can scale
Robotics punishes optimism, so each stage is designed to surface bad news early and cheaply.
Stage 01
1–2 weeks
Cell & feasibility study
We measure the real environment: parts, tolerances, cycle times, layout, and safety constraints, then confirm whether the task is a software problem, a hardware problem, or both.
Task and tolerance analysis
Sensor and compute plan
Inputs for your safety review
Stage 02
3–5 weeks
Simulation & policy build
Environments, synthetic data, and planning or learned policies validated in simulation, including the edge cases nobody wants to stage on a live line.
Simulated cell or route model
Perception and planning modules
Cycle-time projections
Stage 03
4–8 weeks
On-hardware integration
Calibration, real-time tuning, PLC and fleet integration, and failure-mode drills on your floor with your operators in the loop from day one.
Integrated ROS 2 system
Operator console, first release
Failure-mode test report
Stage 04
Ongoing
Supervised production & scale
Staged handover with telemetry, safe update paths, and a concrete plan for going from one cell or robot to a multi-site fleet.
Telemetry and KPI dashboards
OTA and rollback pipeline
Scale-out and training plan
Outcomes we optimize for
Robots that hold cycle time outside demo conditions
Operators who can diagnose and recover without calling engineering
Fewer hardware surprises, because behavior is proven in simulation first
A documented, testable software stack you own end to end
What we build it with
The tools we reach for on Robotics work, picked for the problem in front of us and for the team who inherits the code.
01
Core runtime
Real-time control and messaging
ROS 2
C++
Python
Rust
02
Perception and learning
Making sense of a cluttered world
OpenCV
Open3D
PyTorch
NVIDIA
03
Simulation
A million runs before a single one on hardware
Unity
Blender
Docker
04
Fleet and edge
Operating machines you cannot reach by hand
MQTT
GgRPC
Kubernetes
Grafana
Questions we get in the first call
That is a common pattern and usually an integration and software gap: brittle scripts, perception that cannot handle real part variation, or no tooling for operators. We start with a short cell study to find where the process actually breaks, then rebuild the weak layer instead of replacing your hardware.